Our plans
Purchase the Game
Two players purchase the game with the intent of restoring the realm of Media and its hearty community to its former glory.
Port the game interface to modern web technologies and standards.
While retaining the underlying game engine, our goal is to say goodbye to:
- classic asp
- frames
- pop-up windows
- modern blog
- forum
- wiki
Gather player feedback, suggestions, and ideas.
While we're busy working on the initial re-launch we want all the feedback, suggestions, and ideas
from players as we can get, so as much as possible we can prioritize what issues matter to players most.
Immediate bug/problem fixes.
Our main focus right now is finishing the initial re-launch. In the meantime we will strive to try to fix
the most glaring bugs and problems that exist in the current game.
Status:.
Status:.
Initial re-launch with new interface.
Our initial target date for the initial re-launch is by end of August 2012.
Status: Target date: by end of August 2012.
Status: Target date: by end of August 2012.
Continued improvements, fixes, and upgrades.
Once the initial re-launch has been completed, the next phase will be ongoing improvements and upgrades
based substantially on player feedback, suggestions and ideas.
Evernight V2
This is the anything goes phase.
Everything is on the table. No idea will be off limits. Not game mechanics. Not game play. Not game rules.
Not game lore. Evernight V2 will be a complete reworking of the game engine and structure. We want to be
able to make all the kinds of changes that are physically not possible with the current structure.
Evernight "classic" will of course be retained for as long as there are players who want to play the original (mostly) unchanged version.
Evernight "classic" will of course be retained for as long as there are players who want to play the original (mostly) unchanged version.